Lasers and star destroyers, all that great stuff that makes Star Wars. We can hit a lot of the beats that everyone loves about Star Wars - the characters that you identify with, the choices that are meaningful and play out in some huge galactic way. ![]() Setting it far enough from the films to have the freedom to tell a story that really impacts the galaxy in huge, epic ways, while still feeling like Star Wars. ![]() It’s the same reasoning that brought BioWare to create Knights of the Old Republic back in the day. GamesBeat: Does that give you more freedom than some of the other creators working more closely with the movie timeline?īoyd: That really comes from the Old Republic setting, more than anything. That’s still dialed into our stuff a lot. You’re the only Star Wars creators making new content outside the normal canon, right?Ĭharles Boyd: Yeah, we’re 3000-plus years in the past and still using a lot of the old Extended Universe legends. ![]() GamesBeat: You’re in an interesting place. ![]() Above: A trooper firing a blaster in Star Wars: The Old Republic.
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